You think of what to do next, and then take a look at your own body. The sex change you didn't mind, but the slime was making you too slow. "First thing is first," You say. "We need to get this slime off of me, because it's too distracting." "I think I know who can help with that," Brenda explains. "What does the book say?"
You check the book, and read what it says next. "Congratulations, Brenda the Amazonian has joined your party," You read. "Give her the dice, and it'll reveal where you go next when it lands on the number she throws." You give Brenda the dice, seeing how she was also a player in the game, and she rolls it, which causes it to land on the log she threw. Brenda checked the number, and found that the dice landed on 12 + 20, which was 32. The walkway reveals itself, and Brenda gives the dice back to you.
You roll the same number, as you follow Brenda through the forest, and find a village, where another amazonian woman was guarding the entrance. "You have arrived at the Amazonian Village," You read. "Ask for help, and they will assist. The only thing these warriors don't help is men." "Go figure," Brenda comments. You, and Brenda walk up to the guard near the entrance. "Welcome, fellow Amazon warrior," she says. "What brings you to our village." "My knight friend ran into a slime monster, and now she's covered in slime," Brenda explains. "Do you have anything that can help her with that." "Very well," the guard explains. "We do have a cure, but the witch doctor has it. Follow me."