Entity #T2
Codename: The Spa
Purpose: Containment of certain entities that either use water or liquids, put victims into a sense of relaxation, or would blend in at any "Spa". Although there is small risks it also can be used to heal or rejuvenate GET personnel, although more measures are taken to protect 3's and 2's.
Powers: It will incorporate Entities that have a certain affinity with itself. For instance in the actual telling of Arthurian Legend when the Holy Grail was found the knights passed through what would become "The Spa". The entity reacted with the Holy Grail birthing Entity B1-12 The Fountain of Youth. Afterwards the Holy Grail merely became a fancy cup as the Entity power had been claimed by "The Spa".
Another power includes mind reading to some extent, and the ability to make itself more Spa like. When the small shacks we originally put up as temporary infrastructure were installed The Spa seemed to be reading our minds and remodeled the shacks into what seemed to be a luxury resort. It also claimed some 5 and 4's we originally sent in and they became "employees" at "The Spa"
Containment: As the Spa is located in a remote location little is needed to keep it's existence a secret other than to slip the right people the right amount of money to keep it off any satellite feeds. If we need to put any 6's through the Spa we can just spray them with an aerosol can worth of "Haze"