As Nate clutched the die in his hand, reflecting on his luck and pondering how to proceed, he suddenly felt an absence in his palm where
there should have been his recently acquired treasure. He unclenched his hand to discover that the die had disappeared! He was shocked, and
briefly wondered whether he had simply imagined the entire experience of becoming a bull-man and changing back again, all because of a
magical die.
The wizard rolled the die he had recalled around his hand. There was no fun in someone who simply transformed and immediately
transformed back, regardless of how lucky a roll it may have been. He decided that he may need to alter the die slightly to keep people playing. He
postured that the best way to do this would be to change a few numbers to make them change people back to normal, and a few to undo an
unwanted change. "If there was more chance that people could return to normal, surely they will keep rolling?" he mused to himself. He also had
some new transformation ideas he wanted to try out, replacing those that had already been done. While forging the die took several years, altering
it was a surprisingly simple affair. After some quick incantations, the new die was ready and the wizard drafted a new set of instructions to
accompany it:
1) Return to normal
2) Change sex to female.
3) Transform into a Neko. (Just cat ears and tail)
4) Transform into an anthropomorphic dog.
5) Regress to five years old.
6) Transform into an anthropomorphic vixen
7) Increase libido 1000% for 24 hours
8) Undo one unwanted change
9) Regress/Age to nine years old
10) Make a wish
11) Transform into a fairy
12) Undo one unwanted change
13) Regress/Age to thirteen years old
14) Transform into a mermaid
15) Transform into a merman
16) Regress/Age to sixteen years old
17) Transform into the last video game character you played as
18) Alter reality to make all previous changes normal
19) Change sex to male
20) Return to normal
The above list is what type of transformation will happen when the die lands on that number. For example if the die lands on five then the person
rolling the die will either regress to five years old. If it lands on 14 then the person becomes a mermaid. The anthropomorphic animal
transformations are random breed/type. Of course if the person is already what the die lands on then no changes occur.
Changes are only overwritten if necessary, for example if someone rolls a 6 they will first become an anthropomorphic vixen. If they roll again and
get a 19, they will become a male anthropomorphic fox, not a male human.
If someone is a five year old female anthropomorphic dog when they roll 18 then reality will be altered so that they were always that way. This
includes overwriting memories for everyone except the one who rolled the die, the wizard, and anyone present when the die was rolled as well as
changing reality to make this normal. The person who rolled will NEVER have their own memories or personality changed at all.
Reality changes can only be undone by landing on an "undo one unwanted change" number or by making a wish. Returning to normal will return
to the most recent reality change. The increase in libido can not be undone because it is temporary.
Clothes do not change except when reality alters.
The wizard kept his two extra spells that allow him to watch the transformations and to recall the die any time he wishes. Now he's sending it out
again to someone with a note explaining what the die does.
Who gets it?