Disliking his first effort, Andrew clicks new world. He clicks rpg/ simulation . He clicks history: A decade and a half ago Muslim extremists find an ancient tomb only to unleash Apocalypse a ancient foe of civilization, this was at the beginning of the age of supers and no one was prepared to face a foe as dangerous as Apocalypse. Over the next ten years Apocalypse gathers an army with a core of powerful supers, some of whom were heroes in other universes and concurs the world, reducing the worlds population to one tenth it once was. Fore the next five years sevel different rebel groups try to over throw Apocalypse, some were mutant only, some human only, some were a mix of both. Mutant kids born at the beginning of the war were starting to get their powers. sevel rebel groups work together to over throw Apocalypse, in part because members of the Apocalypse`s empire focused on rivals inside the empire bringing the empire down.
Apocalypse has disappeared and the world is rebuilding. Some of the former members of the empire have gathered allies, some rebel groups have split apart, some are working together to rebuild the world, some groups of new mutants have appeared and a new generation of humans have come of age.
Who will you play as?
The Human Parament: most of Europe is under control of the Human parliament, low powered mutants have always been welcome in the HP, mixed gangs of mutant and human youth some times run amuck.
England: It`s small size in some ways saved it as Apocalypse underestimated the power of it`s defenders. It came thru the war with more of it`s infrastructure intact than any other place on Earth meaning It`s power it lost after the two world wars has been rebuilt.
Old gods cults: the old gods reappeared during the war and gain followers again as they fought along side humans.
Crimson: a leader of the former empire, he has built a new life with mutant and human super allies.
The E-Guys: A mutant group that had protected humans, now works with the humans to rebuild the world.
Anti-mutant human units: Humans that do not want to live along side mutants.
New mutant and human youth: new adults just come of age.
Farm mutants: the mutants that over saw growing food for the empire.