The others had arrived at the sleepover, the small joy they have by taking time together is precious, as it is rare.
Fealonie: "Everybody... I've got bad new..."
Sylvia: "D-Don't tell me that... It was working so great with Kean! W-What happened?"
Fealonie: "The same as always... We were having a good time... We had learned to know each other... we kissed. That was great. But then, he saw a girl, more beautiful, more sexy, and obviously the next day he tells me that it'll *Not work out together* and that it's not my fault and all... Boys are all the same."
Amber: "Don't say that... He was a good guy! He just listened to... well... his pole more than his brain..."
Sylvia: "I-It's a shame..."
Sylvia's position on the bed shifted as he clothes pressed on her the wrong way. The movement only made it worse, as her crimson started to creep on her cheeks.
Amber: "You're... okay Sylvia? Got the skin problem?"
Sylvia: "Y-Yeah *Pant* I shouldn't have brought this pajama... *Huff* It has a rough texture... *Moan*...
Amber: "You know where's the toilet."
Sylvia rushed off, the brush of her clothes rumaging her poor body. This is a routine for the group, the Sylvia often has to rush off because of her problem, and they understood. It's not something she controls...
Fealonie: "And you Olivia? Everything's well? Or at least passable?"
Olivia nodded silently, another thing they were accustomed with. The mute girl simply had no other way to respond, so they ask her Yes or No questions.
Sylvia came back, her clothes around her scrotch stained with liquid, no questions are asked.
Fealonie: "So? What do we do?"
Amber: "W-Well... I... I thought that maybe... I brought something... I mean... I..."
Fealonie: "Oh no... not her..."
Sapphire: "Can you be slower? *Sigh* Sometimes I wished that I wouldn't spend the same body with that girl... No wait. That's all the time. Anyway the twerp bought a game for tonight! Let me get it."
And Sapphire takes place again, pushing the poor Amber in the back of their mind to have her bit of control.
Sapphire: "Here, it's called "A Game of Change". That's a weird ass name... Who wants to play?"
Nobody disagreed, so everybody agreed. Sapphire opened the box in a rush and looked at the intructions.
Sapphire: "So! *Thank you for buying our game of change* bla... bla... bla... *The Game that'll change your life*... Etc. Etc.... Here we go! *Every players must pick up the dice at their turn and roll it. The color of the face at which the dice will indicates is the color of the card the player must pick up. The player will then read the card. If the player accept the change on the card, he will be granted 1 point. If he declines, he will pick up another card of the same pile and receive that change with no points.* That sound like some role playing type of shit. *The game finishes when one of the coloured pile of cards is empty. The player with the most point at the end of the game wins a wish and the right to supress the number of change that he wants.* A wish? Can that thing grants wishes? That would be crazy..."
Fealonie: "So if I understand well, you roll the dice, pick up the corresponding card, then you can either take the change and gain a point, or risk the chance of a better change for no points at all? That sounds interesting..."
Sylvia: "W-What does each color of card do?
Sapphire: "Let me look sex toy..."
Sylvia: "D-Don't call me that..."
Sapphire: "No. Anyway, here's the colors. *Red cards are changes aware to all the players, which means that everybody will notice the change that occured. Yellow cards are changes aware to all players except the target of the change, which mean that the target will think that they always been the way they were after the change, but the other players will not. Green cards are changes aware to the target but not to all other players, which means that the target will notice the change, but the others will thing that the target had always been the way they are after the change. Purple cards are changes unaware for every players, which means that every players will think that the target had always been the way they were after the change. And Blue cards are changes where the reality will change to accomodate with the change, and the awareness is random, all the other colors will not change reality, but Blue does and the awareness might vary from card to card. If the dice lands on the sixth face, the grey color, the player will gain a point without having to pick up a card!* Well that's complicated! I hope y'all are ready to change!"
Fealonie: "We still don't know what they mean by *Change.*"
Sapphire: "Heh! We'll see by playing! Who's first?"