Alisa followed the left hand path, feeling lonely and already missing her friends. The sunlight felt good on her face and hands, and she pulled the hood of her cloak down, smiling up at the sky. Then she noticed something odd; around her neck was a bright golden medallion in the shape of a sun, the symbol of Pelor. Pelor was her patron deity in the games she'd play with the rest of her friends, a lawful good chief deity. But Alisa had packed no such necklace, nor did she even own one! She began to suspect the "live action D&D game" was more than it appeared.
Alisa approached the village a bit more apprehensively, feeling a slightly darker energy flow around her. Though she'd never felt it before, something in her mind told her it was the energy of chaos.
Once in the town, the energy seemed to grow stronger, though Alisa discounted it simply as paranoia. She hurried into the local Tavern, the Wolf's Lair, aching for companionship. The people all seemed quite friendly, smiling at her as she walked in. But behind their eyes, she saw something sinister, hungry in their stares.
"Barkeep," she said to a buxom, middle aged woman behind the bar," a glass of mead for myself, and a bowl of stew."
"Absolutely, m'lady," she responded, smiling again. She disappeared for a moment, behind a swinging door, reappearing moments later with a steaming bowl and a large stein of mead. "Complementary for newcomers to the town, m'lady. Welcome to Moonflow."
"Thank you, barkeep,"Alisa responded, still unable to shake the feeling of impending trouble. Alisa took the bowl and cup, looking for a table. Conveniently enough, she saw a sign hanging from the ceiling that pointed into another room, marked "New Players".
Taking the hint, Alisa headed into the room, finding it filled with people all chatting about their "real lives" and relating tales of epic games they'd participated in. Alisa took a seat in the corner of a long table, keeping more to herself, wanting to observe the room.
From time to time someone would come and refill her cup even if she protested. She had another bowl of stew, again being told it was complementary. Eventually her paranoia began to fade, though it was mostly due to the heady buzz from the strong mead she'd been consuming.
She wandered the room a bit, conversing with the occasional person, engaging in idle chitchat. She couldn't help but be preoccupied, constantly looking towards the archway of the room, hoping her friends would wander in.
The sun had begun to set before she realized how long she must have been at the Inn.